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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Fri Jul 16, 2010 3:45 pm 
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Dubber wrote:
LA wrote:
Dubber wrote:
Are u serious?
U got to be kidding me
Have u seen the difference between multiplatform and exclusive?

And, 1 year later, a new Forza, already :shock:
I would love to see the brilliance of this kinect forza collaboration

My question, would u play with Kinect or a steering wheel?
U will have to keep ur arms in the air, see how uncomfortable that will be?


On your 1st point about multi-platform, it actually depends on the Studio (not the game)
Assassins Creed II --- Undisputed GAME OF THE YEAR --- And Multi-Platform
UFC --- Best Fighting GAME OF THE YEAR --- Guess what, Multi-platform
Best FPS Shooter --- COD --- Ummm hey, Multi-Platform LOL
You need to take your Goggles off dude :mrgreen:

The new Forza is set for late 2011 ... so it's not actually out yet :?
And would you not rather have a busy studio that can meet deadlines, or a bunch of promises?
Unless you are going to claim Forza has been cr@ppy car games :?
mmm, wait ... what was CAR GAME OF THE YEAR :lol:

As for the KINECT thing, can you keep your arms up playing Wii?
Could you keep your gloves up boxing with the PS2 EyeToy?
You make like you are taking a drive to Paarl and keeping your hands in the same position all the time :lol:
That being said, I would prefer an actual Steering Wheel for the force-feedback, so hopefully they will incorporate the 2

Firstly, MW2 has its own site wrt glitches
It is entertaining, most entertaining game i ever played, but it is glitch infested
You ever play Killzone 2 online, if you have, you'd know exactly what i'm talking about, that is what i mean when i talk about exclusivity
Not releasing a game a year later

Fifa should be pro's wrt, but yet there is still the odd frustrating glitch and VERY BAD servers

I have never said Forza is a crap car game, i have only said that it is also glitch infested
And i'm sure you know what i'm talking about
GT was posponed for the 1st time after Sonys official date due to what, 3D being added to the gaming experience
And Forza was car game of the year yes, why?? What was its rivals??
A demo of Gran Turismo 5

As for Kinect, refer to the project Natal comments in that other thread here somewhere
And, my q is, will you have to keep your arms up in front of you like an imaginary steering wheel, if you have to do that, then i'm pretty sure your arms will get lame because you will be playing this game on one, right??
Kinect was an awesome idea, but have you seen the video at E3 when they introduced it??
A pre-made video and someone that practiced the actions before the introduction of it doing actions

We will argue the whole day
But you got your interests, i have mine

PS: i still dont see why they compared Forza3 to GTs demo, GT shouldn't even have featured at GOTY

Mwah


k@k great thats how we roll.

PS: i love my Xbox and Forza.

PS again: PC gaming rocks better

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Fri Jul 16, 2010 6:54 pm 
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Renegade wrote:
LENNY1-WP wrote:
zedman wrote:
GT5 vs Forza15 :D :D they both look [afrikaans jacket]!!!

Feeexed :mrgreen:


GT5vsForza3 bro.


I edited it bcoz by the time GT5 is released we will have Forza15 already :lol:

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Fri Jul 16, 2010 7:09 pm 
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Ok, I have played the demo of GT5, yes it has a huge selection of cars, but have you bumped into a car and seen both just repel from each other? Where is the realism in that?

Just a question, because I am not sure of this? How in depth can you mod or tune cars on GT5? Because in Forza 3 for example, I can drop a R32 motor into a mk2 GTI golf and soema convert it to 4 wheel drive. The car flippin handles like it is on rails. Not just does it allow you to do this, but is so realistic, that it affects so many aspects of the car. Because I dropped a K20 motor in an EG civic, and without modding the motor, the power the car makes, coupled to the added weight up front, makes for tons of torque steer and wheel spin (with traction control off mos).

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 12:01 pm 
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Renegade wrote:
Dubber wrote:
LA wrote:
On your 1st point about multi-platform, it actually depends on the Studio (not the game)
Assassins Creed II --- Undisputed GAME OF THE YEAR --- And Multi-Platform
UFC --- Best Fighting GAME OF THE YEAR --- Guess what, Multi-platform
Best FPS Shooter --- COD --- Ummm hey, Multi-Platform LOL
You need to take your Goggles off dude :mrgreen:

The new Forza is set for late 2011 ... so it's not actually out yet :?
And would you not rather have a busy studio that can meet deadlines, or a bunch of promises?
Unless you are going to claim Forza has been cr@ppy car games :?
mmm, wait ... what was CAR GAME OF THE YEAR :lol:

As for the KINECT thing, can you keep your arms up playing Wii?
Could you keep your gloves up boxing with the PS2 EyeToy?
You make like you are taking a drive to Paarl and keeping your hands in the same position all the time :lol:
That being said, I would prefer an actual Steering Wheel for the force-feedback, so hopefully they will incorporate the 2

Firstly, MW2 has its own site wrt glitches
It is entertaining, most entertaining game i ever played, but it is glitch infested
You ever play Killzone 2 online, if you have, you'd know exactly what i'm talking about, that is what i mean when i talk about exclusivity
Not releasing a game a year later

Fifa should be pro's wrt, but yet there is still the odd frustrating glitch and VERY BAD servers

I have never said Forza is a crap car game, i have only said that it is also glitch infested
And i'm sure you know what i'm talking about
GT was posponed for the 1st time after Sonys official date due to what, 3D being added to the gaming experience
And Forza was car game of the year yes, why?? What was its rivals??
A demo of Gran Turismo 5

As for Kinect, refer to the project Natal comments in that other thread here somewhere
And, my q is, will you have to keep your arms up in front of you like an imaginary steering wheel, if you have to do that, then i'm pretty sure your arms will get lame because you will be playing this game on one, right??
Kinect was an awesome idea, but have you seen the video at E3 when they introduced it??
A pre-made video and someone that practiced the actions before the introduction of it doing actions

We will argue the whole day
But you got your interests, i have mine

PS: i still dont see why they compared Forza3 to GTs demo, GT shouldn't even have featured at GOTY

Mwah


k@k great thats how we roll.

PS: i love my Xbox and Forza.

PS again: PC gaming rocks better

:lol: :lol: :lol:
Thats how you's roll ya :x
Mos a big deal for xbox to win something :lol: :lol: :lol:

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 12:03 pm 
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DJ7 wrote:
Ok, I have played the demo of GT5, yes it has a huge selection of cars, but have you bumped into a car and seen both just repel from each other? Where is the realism in that?

Just a question, because I am not sure of this? How in depth can you mod or tune cars on GT5? Because in Forza 3 for example, I can drop a R32 motor into a mk2 GTI golf and soema convert it to 4 wheel drive. The car flippin handles like it is on rails. Not just does it allow you to do this, but is so realistic, that it affects so many aspects of the car. Because I dropped a K20 motor in an EG civic, and without modding the motor, the power the car makes, coupled to the added weight up front, makes for tons of torque steer and wheel spin (with traction control off mos).

Thats all good and well that you gaan aan waving you hands in the air making a spectacle of yourself
But again, you do know you comparing Forza to a demo??
You know how lame you sound right??

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 3:20 pm 
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Dubber wrote:
DJ7 wrote:
Ok, I have played the demo of GT5, yes it has a huge selection of cars, but have you bumped into a car and seen both just repel from each other? Where is the realism in that?

Just a question, because I am not sure of this? How in depth can you mod or tune cars on GT5? Because in Forza 3 for example, I can drop a R32 motor into a mk2 GTI golf and soema convert it to 4 wheel drive. The car flippin handles like it is on rails. Not just does it allow you to do this, but is so realistic, that it affects so many aspects of the car. Because I dropped a K20 motor in an EG civic, and without modding the motor, the power the car makes, coupled to the added weight up front, makes for tons of torque steer and wheel spin (with traction control off mos).

Thats all good and well that you gaan aan waving you hands in the air making a spectacle of yourself
But again, you do know you comparing Forza to a demo??
You know how lame you sound right??


So quick to jump on your perdtjie neh, that you don't read properly. Well, the first part of my statement is the truth, and I am mos waiting to see if it has been changed in the full game. By the way, it was like this in all the other versions on GT.

No waving hands, merely asking a question and giving an example. Take off the PS3 goggles, maybe then you can see clearly. A mature answer would have been to answer the question or say wait for the game to be released and see, but no, come with your BS reply. :x

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 6:06 pm 
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DJ7 wrote:
Dubber wrote:
DJ7 wrote:
Ok, I have played the demo of GT5, yes it has a huge selection of cars, but have you bumped into a car and seen both just repel from each other? Where is the realism in that?

Just a question, because I am not sure of this? How in depth can you mod or tune cars on GT5? Because in Forza 3 for example, I can drop a R32 motor into a mk2 GTI golf and soema convert it to 4 wheel drive. The car flippin handles like it is on rails. Not just does it allow you to do this, but is so realistic, that it affects so many aspects of the car. Because I dropped a K20 motor in an EG civic, and without modding the motor, the power the car makes, coupled to the added weight up front, makes for tons of torque steer and wheel spin (with traction control off mos).

Thats all good and well that you gaan aan waving you hands in the air making a spectacle of yourself
But again, you do know you comparing Forza to a demo??
You know how lame you sound right??


So quick to jump on your perdtjie neh, that you don't read properly. Well, the first part of my statement is the truth, and I am mos waiting to see if it has been changed in the full game. By the way, it was like this in all the other versions on GT.

No waving hands, merely asking a question and giving an example. Take off the PS3 goggles, maybe then you can see clearly. A mature answer would have been to answer the question or say wait for the game to be released and see, but no, come with your BS reply. :x

I took the raybans off bra
All i saw was microsofts xboxs LIES
Put my raybans back on 8)

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 6:08 pm 
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Lmao, ok, but you still biased with them 8) or with them off.

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 6:33 pm 
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DJ7 wrote:
Lmao, ok, but you still biased with them 8) or with them off.

Ok, all jokes aside bra
I would get me a 360
I appreciate the developers putting their effort into game development
But, with the 360, they put all their effort into a limited space
Imagine all the effort of MW2 was put into a BD bra, imagine what woulda been the outcome

I understand the 360 is the more powerful console, but, the best way to make people understand...
What use is having the power if you cannot put it down??
Ad ons wrt the 360 :x

At the end of the of the day, i would buy me one, but i do not see the point if i dont have the time
When we're done with BC2, we're either getting the new MOH or the new COD

So ya...
All round, PS3 for me thanx

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Sun Jul 18, 2010 7:21 pm 
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Dubber wrote:
DJ7 wrote:
Lmao, ok, but you still biased with them 8) or with them off.

Ok, all jokes aside bra
I would get me a 360
I appreciate the developers putting their effort into game development
But, with the 360, they put all their effort into a limited space
Imagine all the effort of MW2 was put into a BD bra, imagine what woulda been the outcome

I understand the 360 is the more powerful console, but, the best way to make people understand...
What use is having the power if you cannot put it down??
Ad ons wrt the 360 :x

At the end of the of the day, i would buy me one, but i do not see the point if i dont have the time
When we're done with BC2, we're either getting the new MOH or the new COD

So ya...
All round, PS3 for me thanx


:D
True about the blue ray thing, but to be honest they doing quite abit with old technology in terms of HD discs.

Actually, the PS 3 is the more powerful console, it's processor is way better then that of the XBOX. Just read up on it, you will be amazed how good it is, thing is, they not using it to it's full capabilities yet.

Ad ons ito?

I hear you, and wouldn't force it upon you to buy 1. I want a PS3 eventhough I know I won't have the time for both consoles, but still want 1.

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Mon Jul 19, 2010 9:21 am 
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i would get a PS3 just for the blue ray. and the factd i can say i have a PS3 lol.

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 Post subject: Re: Turn10 aims to create a Gaming 1st
PostPosted: Fri Jul 30, 2010 10:27 pm 
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So totally on topic now... Forza 4... Will work on the current Xbox 360 or not :?: :D

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